This view is set up so as to mirror the functionality of the FS9 scenery library editor. It has the same tools as the editor, with the addition of the “Set Priority” button and double-click to edit functionality. (Which both should have fairly obvious semantics!)

This view also has Drag & Drop functionality, sort by table column name functions, and multiple selection functionality. Drag & Drop of a number of areas will set the priority of the dragged areas to that of the dropped area using the same functionality as the “Set Priority” button; be warned that when the table is not sorted by priority this will have a non-obvious result. “Set Priority” of multiple areas will 'bunch' the areas up and gives them consecutive priority numbers. “Raise” and “Lower” will not do this bunching but will raise/lower their priorities by one individually.

“Find” (from the Edit menu or CTRL-F) will highlight all found areas in red and report the total number of found areas. “Find again” (F3) will find the next found area.

You can add a coloured marker to an areas, using the marker colour on the Add/Edit Area dialog box. These are just visual markers to help identify sceneries, and cannot currently be sorted on.

Finally, Areas are automatically checked for a number of possible errors. If there are any errors, this will get shown to you by a red cross in the information section below the buttons. Should an area have an error, a red warning triangle will appear in the column which where there is a problem, and information explaining the error will be placed in the Errors column. The main errors that get shown like this include: Areas which have non-unique titles, (Triangle appears in the title column), Areas which have non-unique paths, (Triangle appears in the path column), and if you have the check scenery directories exist option set, Areas where the directory the path relates to cannot be found. (Triangle appears in the path column.)

If you wish to find the ares which have errors quickly, you can scroll across to the Errors column and click it. This will re-sort the table and move them to the top. (Clicking it a second time will send them to the bottom.) You can also click the red cross icon in the information section, this will select all the areas that have errors.

Remember: No action is saved until you save using the CTRL-S or choose the save option of the file menu. If you are editing the default scenery scenery.cfg this save action will save as NewScenery.cfg rather than scenery.cfg.

Technical Notes

  1. Priority has the Flight Simulator meaning, i.e. (lower priority number => higher priority => higher layer number.)
  2. In order to fix potential issues with your scenery.cfg file, the following are automatically fixed when you select the List or Group View: Areas with duplicated layer values will have these rewritten, and required areas are automatically set as active.